كتاب Engineering Graphics with AutoCAD 2023
منتدى هندسة الإنتاج والتصميم الميكانيكى
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منتدى هندسة الإنتاج والتصميم الميكانيكى
بسم الله الرحمن الرحيم

أهلا وسهلاً بك زائرنا الكريم
نتمنى أن تقضوا معنا أفضل الأوقات
وتسعدونا بالأراء والمساهمات
إذا كنت أحد أعضائنا يرجى تسجيل الدخول
أو وإذا كانت هذة زيارتك الأولى للمنتدى فنتشرف بإنضمامك لأسرتنا
وهذا شرح لطريقة التسجيل فى المنتدى بالفيديو :
http://www.eng2010.yoo7.com/t5785-topic
وشرح لطريقة التنزيل من المنتدى بالفيديو:
http://www.eng2010.yoo7.com/t2065-topic
إذا واجهتك مشاكل فى التسجيل أو تفعيل حسابك
وإذا نسيت بيانات الدخول للمنتدى
يرجى مراسلتنا على البريد الإلكترونى التالى :

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الرئيسيةالبوابةأحدث الصورالتسجيلدخولحملة فيد واستفيدجروب المنتدى

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 كتاب Engineering Graphics with AutoCAD 2023

اذهب الى الأسفل 
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عدد المساهمات : 18745
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تاريخ التسجيل : 01/07/2009
الدولة : مصر
العمل : مدير منتدى هندسة الإنتاج والتصميم الميكانيكى

كتاب Engineering Graphics with AutoCAD 2023  Empty
مُساهمةموضوع: كتاب Engineering Graphics with AutoCAD 2023    كتاب Engineering Graphics with AutoCAD 2023  Emptyالسبت 10 ديسمبر 2022, 1:53 am

أخواني في الله
أحضرت لكم كتاب
Engineering Graphics with AutoCAD 2023
James D. Bethune, David Byrnes

كتاب Engineering Graphics with AutoCAD 2023  A_e_g_10
و المحتوى كما يلي :


Brief Contents
1. Chapter 1 Getting Started
2. Chapter 2 Fundamentals of 2D Construction
3. Chapter 3 Advanced Commands
4. Chapter 4 Sketching
5. Chapter 5 Orthographic Views
6. Chapter 6 Sectional Views
7. Chapter 7 Auxiliary Views
8. Chapter 8 Dimensioning
9. Chapter 9 Tolerancing
10. Chapter 10 Geometric Tolerances
11. Chapter 11 Threads and Fasteners
12. Chapter 12 Working Drawings
13. Chapter 13 Gears, Bearings, and Cams
14. Chapter 14 Fundamentals of 3D Modeling
15. Chapter 15 Advanced Modeling
16. Index
17. You can find Chapter 16 and the Appendix at informit.com/title/9780137929993. Click the
Downloads tab to access the PDF file.
18. Chapter 16 Projects (Online Only)
19. Appendix (Online Only)Contents
1. Chapter 1 Getting Started
1. 1-1 Introduction
2. Starting a New Drawing
3. An Alternative Method to Starting a New Drawing
4. 1-2 Tabs and Panels
5. Accessing Additional Commands Within a Panel
6. Tooltips for Commands
7. Accessing Other Help Information
8. 1-3 The Command Line Window
9. Entering a Diameter Value
10. 1-4 Command Tools
11. Determining the Command That a Tool Button Represents
12. 1-5 Starting a New Drawing
13. 1-6 Naming a Drawing
14. Creating a New Drawing
15. Saving a New Drawing File
16. 1-7 Drawing Units
17. Specifying or Changing the Drawing Units
18. Specifying or Changing the Precision of the Units System
19. Specifying or Changing the Angle Units Value
20. 1-8 Drawing Limits
21. Aligning the Drawing Limits with a Standard A3 (Metric) Paper Size
22. 1-9 Grid and Snap
23. Setting the Grid and Snap Values
24. 1-10 Drawing Problem
25. Specifying the Drawing Units
26. Defining the Units Precision
27. Setting the Sheet Size
28. Setting Grid and Snap Values29. 1-11 Save and Save As
30. Using the Save and Save As Commands
31. 1-12 Open
32. Using Open
33. 1-13 Close
34. 1-14 Exercise Problems
2. Chapter 2 Fundamentals of 2D Construction
1. 2-1 Introduction
2. 2-2 Line—Random Points
3. Randomly Selecting Points
4. Exiting a Command Sequence
5. Creating a Closed Area
6. 2-3 Erase
7. Erasing Individual Lines
8. Erasing a Group of Lines
9. 2-4 Line—Snap Points
10. Drawing Problem
11. 2-5 Line—Dynamic Input
12. Creating Lines Using Dynamic Input
13. Accessing Dynamic Input Settings
14. 2-6 Construction Line
15. Using Other Construction Line Commands: Hor, Ver, and Ang
16. Using Another Construction Line Option: Offset
17. 2-7 Circle
18. Drawing a Circle—Radius
19. Drawing a Circle—Diameter
20. Drawing a Circle—Two Points
21. Drawing a Circle—Three Points
22. Drawing a Circle—Tangent Tangent Radius
23. Quadrant-Sensitive Applications
24. 2-8 Circle Centerline
25. Creating Center Marks
26. 2-9 Polyline
27. Drawing a Polyline
28. Verifying That a Polyline Is a Single Entity
29. Drawing a Polyline Arc
30. Other Options with a Polyline Arc
31. Drawing Different Line Thicknesses32. 2-10 Spline
33. 2-11 Ellipse
34. Drawing an Ellipse—Axis Endpoint
35. Drawing an Ellipse—Center
36. Drawing an Elliptical Arc
37. 2-12 Rectangle
38. Drawing a Rectangle
39. Exploding a Rectangle
40. 2-13 Polygon
41. Drawing a Polygon—Center Point
42. Drawing a Polygon—Edge Distance
43. 2-14 Point
44. Changing the Shape of a Point
45. Changing the Size of a Point
46. 2-15 Text
47. Creating Multiline Text
48. The Multiline Text Editor
49. Accessing the Multiline Text Editor
50. Changing Text Height
51. Changing the Text Font
52. Justifying Text
53. Justifying Text to the Right
54. Using the Symbol Options
55. Changing Text Color
56. 2-16 Move
57. Moving an Object
58. 2-17 Copy
59. Copying an Object
60. Making Multiple Copies
61. 2-18 Offset
62. 2-19 Mirror
63. 2-20 Array
64. Using the Rectangular Array Option
65. Using the Polar Array Option
66. Using the Path Array Option
67. 2-21 Rotate
68. Rotating an Object
69. 2-22 Trim70. Using Trim
71. 2-23 Extend
72. 2-24 Break
73. Using the Break Command
74. Using the First Point Option
75. 2-25 Chamfer
76. Creating a Chamfer
77. 2-26 Fillet
78. Creating a Fillet
79. 2-27 Table
80. Creating a Table
81. 2-28 Exercise Problems
3. Chapter 3 Advanced Commands
1. 3-1 Introduction
2. 3-2 Object Snap
3. Accessing the Object Snap Modes
4. Enabling Object Snap Modes
5. Changing the Size of the Osnap Marker
6. 3-3 Osnap—Endpoint
7. Snapping to the Endpoint of an Existing Line
8. 3-4 Osnap—Midpoint
9. Drawing a Circle About the Midpoint of a Line
10. 3-5 Osnap—Intersection
11. Using Osnap Intersection Mode to Define an Ellipse
12. 3-6 Osnap—Apparent Intersection
13. Drawing a Circle Centered About an Apparent Intersection
14. 3-7 Osnap—Center
15. Drawing a Line to the Center Point of a Circle
16. 3-8 Osnap—Quadrant
17. Drawing a Line to One of a Circle’s Quadrant Points
18. 3-9 Osnap—Perpendicular
19. Drawing a Line Perpendicular to an Existing Line
20. 3-10 Osnap—Tangent
21. Drawing a Line Tangent to a Circle
22. 3-11 Osnap—Nearest
23. Drawing a Line from a Point to the Nearest Selected Point on an Existing
Line
24. 3-12 Drawing Problem25. 3-13 Drawing Problem
26. 3-14 Grips
27. Turning Grips Off
28. Accessing the Grips Dialog Box
29. 3-15 Grips—Extend
30. Extending the Length of a Line
31. 3-16 Grips—Move
32. Moving an Object Using Grips
33. 3-17 Grips—Rotate
34. Rotating an Object Using Grips
35. 3-18 Grips—Scale
36. Changing the Scale of an Object
37. 3-19 Grips—Mirror
38. Mirroring an Object
39. 3-20 Blocks
40. Creating a Block
41. Inserting a Block
42. Changing the Scale of a Block
43. Exploding a Block
44. 3-21 Working with Blocks
45. Inserting Blocks at Different Angles
46. Inserting Blocks with Different Scale Factors
47. Using the Blocks Palette to Change the Shape of a Block
48. Combining Blocks
49. 3-22 Wblock
50. Using Wblock to Create a New Drawing File
51. Verifying That Wblock Created a New Drawing
52. 3-23 Layers
53. Creating New Layers
54. Changing the Color and Linetype of a Layer
55. Drawing on Different Layers
56. Changing an Object’s Layer
57. Changing the Scale of a Linetype
58. Using the Match Layer Tool
59. Turning Layers Off
60. 3-24 Attributes
61. Adding an Attribute to a Block
62. Creating a New Block That Includes Attributes63. Inserting an Existing Block with Attributes
64. Editing an Existing Attribute
65. 3-25 Title Blocks with Attributes
66. 3-26 Edit Polyline
67. Creating a Splined Polyline from a Given Polyline
68. 3-27 Edit Spline
69. Editing a Spline
70. 3-28 Edit Text
71. Changing Existing Text
72. 3-29 Constructing the Bisector of an Angle, Method I
73. 3-30 Constructing the Bisector of an Angle, Method II
74. 3-31 Constructing an Ogee Curve (S-Curve) with Equal Arcs
75. 3-32 Constructing a Parabola
76. 3-33 Constructing a Hyperbola
77. 3-34 Constructing a Spiral
78. 3-35 Constructing a Helix
79. 3-36 Designing by Using Shape Parameters
80. Drawing Problem
81. Drawing Problem
82. 3-37 Exercise Problems
4. Chapter 4 Sketching
1. 4-1 Introduction
2. 4-2 Establishing Your Own Style
3. 4-3 Graph Paper
4. 4-4 Pencils
5. 4-5 Lines
6. 4-6 Proportions
7. 4-7 Curves
8. 4-8 Drawing Problem
9. 4-9 Isometric Sketches
10. 4-10 Drawing Problem
11. 4-11 Oblique Sketches
12. 4-12 Perspective Sketches
13. 4-13 Working in Different Orientations
14. 4-14 Exercise Problems
5. Chapter 5 Orthographic Views
1. 5-1 Introduction2. 5-2 Three Views of an Object
3. 5-3 Visualization
4. Drawing a Three-Dimensional Box
5. 5-4 Hidden Lines
6. 5-5 Hidden Line Conventions
7. 5-6 Drawing Hidden Lines
8. Adding Hidden Linetypes to a Drawing
9. Creating a Hidden Layer for General Use
10. Changing Layers
11. 5-7 Precedence of Lines
12. 5-8 Slanted Surfaces
13. 5-9 Projection Between Views
14. 5-10 Drawing Problem
15. 5-11 Compound Lines
16. 5-12 Drawing Problem
17. 5-13 Oblique Surfaces
18. 5-14 Drawing Problem
19. 5-15 Rounded Surfaces
20. 5-16 Drawing Problem
21. 5-17 Holes
22. 5-18 Holes in Slanted Surfaces
23. Drawing an Ellipse Representing a Projected Hole
24. Drawing Three Views of a Hole in a Slanted Surface
25. Drawing Three Views of a Hole Through an Oblique Surface
26. 5-19 Cylinders
27. 5-20 Drawing Problem
28. 5-21 Cylinders with Slanted and Rounded Surfaces
29. 5-22 Drawing Problem
30. 5-23 Drawing Conventions and Cylinders
31. 5-24 Irregular Surfaces
32. 5-25 Drawing Problem
33. 5-26 Hole Callouts
34. Drawing a Countersunk Hole
35. 5-27 Castings
36. 5-28 Drawing Problem
37. 5-29 Thin-Walled Objects
38. 5-30 Drawing Problem
39. 5-31 Intersections40. 5-32 Drawing Problem
41. 5-33 Drawing Problem
42. 5-34 Drawing Problem
43. 5-35 Designing by Modifying an Existing Part
44. 5-36 Drawing Standards
45. 5-37 Third- and First-Angle Projections
46. 5-38 Exercise Problems
6. Chapter 6 Sectional Views
1. 6-1 Introduction
2. 6-2 Cutting Plane Lines
3. Drawing a Cutting Plane Line—Method I
4. Drawing a Cutting Plane Line—Method II
5. 6-3 Indicating Solid Cuts
6. 6-4 Hatch
7. Hatching a Given Area
8. Changing Hatch Patterns
9. Changing the Spacing and Angle of a Hatch Pattern
10. 6-5 Drawing Problem
11. 6-6 Styles of Section Lines
12. 6-7 Sectional View Location
13. 6-8 Holes in Sections
14. 6-9 Gradients
15. Creating a Gradient
16. 6-10 Offset Sections
17. 6-11 Multiple Sections
18. 6-12 Aligned Sections
19. 6-13 Drawing Conventions in Sections
20. 6-14 Half, Partial, and Broken-Out Sectional Views
21. 6-15 Removed Sectional Views
22. 6-16 Breaks
23. Drawing an S-Break
24. 6-17 Sectional Views of Castings
25. 6-18 Exercise Problems
7. Chapter 7 Auxiliary Views
1. 7-1 Introduction
2. 7-2 Projection Between Normal and Auxiliary Views
3. Rotating the Drawing’s Axis System4. 7-3 Drawing Problem
5. 7-4 Transferring Lines Between Views
6. Measuring the Length of a Line
7. Using Grips to Move a Line
8. Rotating and Moving a Line
9. 7-5 Drawing Problem
10. 7-6 Projecting Rounded Surfaces
11. 7-7 Drawing Problem
12. 7-8 Projecting Irregular Surfaces
13. 7-9 Drawing Problem
14. 7-10 Drawing Problem
15. 7-11 Partial Auxiliary Views
16. 7-12 Sectional Auxiliary Views
17. 7-13 Auxiliary Views of Oblique Surfaces
18. 7-14 Secondary Auxiliary Views
19. Drawing the First Auxiliary View
20. Drawing the Secondary Auxiliary View
21. 7-15 Drawing Problem
22. 7-16 Secondary Auxiliary View of an Ellipse
23. 7-17 Exercise Problems
8. Chapter 8 Dimensioning
1. 8-1 Introduction
2. 8-2 Terminology and Conventions
3. Some Common Terms
4. Some Dimensioning Conventions
5. Some Common Errors to Avoid
6. 8-3 Linear Dimensions
7. Creating a Linear Dimension
8. Creating a Vertical Dimension
9. Creating a Horizontal Dimension by Selecting the Object to Be Dimensioned
10. Changing the Default Dimension Text Using the Text Option
11. Changing the Default Dimension Text with the Mtext Option
12. Editing an Existing Dimension
13. 8-4 Dimension Styles
14. Changing the Scale of a Drawing
15. Using the Text Tab
16. 8-5 Units
17. Preventing a Zero from Appearing to the Left of the Decimal Point18. Changing the Number of Decimal Places in a Dimension Value
19. 8-6 Aligned Dimensions
20. Creating an Aligned Dimension
21. Using Text Options
22. 8-7 Radius and Diameter Dimensions
23. Creating a Radius Dimension
24. Altering the Default Dimension
25. Removing the Center Mark from a Radius Dimension
26. Creating a Diameter Dimension
27. Creating Center Marks and Lines
28. Adding Linear Dimensions to Given Centerlines
29. 8-8 Angular Dimensions
30. Creating an Angular Dimension
31. Avoiding Overdimensioning
32. 8-9 Ordinate Dimensions
33. Moving the Origin and the Origin Icon
34. Adding Ordinate Dimensions to an Object
35. 8-10 Baseline Dimensions
36. Using the Baseline Dimension Tool
37. 8-11 Continued Dimensions
38. Using the Continue Dimension Command
39. 8-12 Quick Dimension
40. Using the Quick Dimension Tool
41. 8-13 Center Mark
42. Adding Centerlines to a Given Circle
43. 8-14 Mleader and Qleader
44. Creating a Quick Leader
45. Drawing a Curved Leader Line
46. Drawing a Leader Line with a Dot at Its End
47. 8-15 Text Angle
48. Changing the Angle of Dimension Text
49. 8-16 Tolerances
50. 8-17 Dimensioning Holes
51. Dimensioning Individual Holes
52. Dimensioning Hole Patterns
53. 8-18 Placing Dimensions
54. 8-19 Fillets and Rounds
55. 8-20 Rounded Shapes—Internal56. 8-21 Rounded Shapes—External
57. 8-22 Irregular Surfaces
58. 8-23 Polar Dimensions
59. 8-24 Chamfers
60. 8-25 Knurling
61. 8-26 Keys and Keyseats
62. 8-27 Symbols and Abbreviations
63. 8-28 Symmetry and Centerline
64. 8-29 Dimensioning to Points
65. 8-30 Coordinate Dimensions
66. 8-31 Sectional Views
67. 8-32 Orthographic Views
68. 8-33 Very Large Radii
69. Creating a Radius for Large Radii
70. 8-34 Exercise Problems
9. Chapter 9 Tolerancing
1. 9-1 Introduction
2. 9-2 Direct Tolerance Methods
3. 9-3 Tolerance Expressions
4. 9-4 Understanding Plus and Minus Tolerances
5. 9-5 Creating Plus and Minus Tolerances with AutoCAD
6. Creating Plus and Minus Tolerances Using the Text Option
7. Creating Plus and Minus Tolerances with the Text Override Tool
8. Using Dtext to Create a Plus and Minus Tolerance
9. Using the Dimension Style Manager
10. 9-6 Limit Tolerances
11. 9-7 Creating Limit Tolerances in AutoCAD
12. Creating a Limit Tolerance Using the Dimension Style Manager
13. Using the Properties Palette to Change an Existing Dimension to a Limit
Tolerance Dimension
14. 9-8 Angular Tolerances
15. Setting the Precision for Angular Dimensions and Tolerances
16. Creating an Angular Dimension and Tolerance
17. 9-9 Standard Tolerances
18. 9-10 Double Dimensioning
19. 9-11 Chain Dimensions and Baseline Dimensions
20. Creating Baseline Dimensions
21. 9-12 Tolerance Studies22. Calculating A’s Maximum Length
23. Calculating A’s Minimum Length
24. 9-13 Rectangular Dimensions
25. 9-14 Hole Locations
26. 9-15 Choosing a Shaft for a Toleranced Hole
27. For Linear Dimensions and Tolerances
28. 9-16 Drawing Problem
29. 9-17 Drawing Problem
30. 9-18 Standard Fits (Metric Values)
31. Clearance Fits
32. Transition Fits
33. Interference Fits
34. 9-19 Nominal Sizes
35. 9-20 Hole and Shaft Basis
36. 9-21 Drawing Problem
37. 9-22 Standard Fits (Inch Values)
38. Fits Defined by Inch Values
39. 9-23 Drawing Problem
40. 9-24 Preferred and Standard Sizes
41. 9-25 Surface Finishes
42. 9-26 Surface Control Symbols
43. 9-27 Drawing Problem
44. Floating Condition
45. Fixed Condition
46. Designing a Hole Given a Fastener Size
47. 9-28 Exercise Problems
10. Chapter 10 Geometric Tolerances
1. 10-1 Introduction
2. 10-2 Tolerances of Form
3. 10-3 Flatness
4. 10-4 Straightness
5. 10-5 Straightness (RFS and MMC)
6. 10-6 Circularity
7. 10-7 Cylindricity
8. 10-8 Creating Geometric Tolerances in AutoCAD
9. Defining a Datum
10. Defining a Straightness Value
11. Creating a Positional Tolerance12. Creating a Basic Dimension
13. Creating Basic Dimensions from Existing Dimensions
14. Adding a Limit Feature Tolerance to a Hole
15. Adding a Positional Tolerance to the Hole’s Feature Tolerance
16. Adding a Geometric Tolerance with a Leader Line
17. 10-9 Tolerances of Orientation
18. 10-10 Datums
19. 10-11 Perpendicularity
20. 10-12 Parallelism
21. 10-13 Angularism
22. 10-14 Profiles
23. 10-15 Runouts
24. 10-16 Positional Tolerances
25. 10-17 Virtual Condition
26. Calculating the Virtual Condition for a Shaft
27. Calculating the Virtual Condition for a Hole
28. 10-18 Floating Fasteners
29. 10-19 Drawing Problem
30. 10-20 Drawing Problem
31. 10-21 Fixed Fasteners
32. 10-22 Drawing Problem
33. 10-23 Design Problems
34. 10-24 Exercise Problems
11. Chapter 11 Threads and Fasteners
1. 11-1 Introduction
2. 11-2 Thread Terminology
3. 11-3 Thread Callouts—Metric Units
4. 11-4 Thread Callouts—English Units
5. 11-5 Thread Representations
6. Drawing a Detailed Thread Representation
7. Creating an Internal Detailed Thread Representation in a Sectional View
8. Creating a Schematic Thread Representation
9. Creating an Internal Schematic Thread Representation
10. Creating a Simplified Thread Representation
11. 11-6 Orthographic Views of Internal Threads
12. 11-7 Sectional Views of Internal Thread Representations
13. 11-8 Types of Threads
14. 11-9 How to Draw an External Square Thread15. 11-10 How to Draw an Internal Square Thread
16. 11-11 How to Draw an External Acme Thread
17. 11-12 Bolts and Nuts
18. 11-13 Screws
19. 11-14 Studs
20. 11-15 Head Shapes
21. Drawing a Hexagon-Shaped (Hex) Head
22. Drawing a Square-Shaped Head
23. 11-16 Nuts
24. Drawing a Hexagon-Shaped Finished Nut
25. Drawing a Locking Nut
26. 11-17 Drawing Problem
27. 11-18 Drawing Problem
28. 11-19 Standard Screws
29. 11-20 Set screws
30. 11-21 Washers
31. Drawing a Plain Washer
32. 11-22 Keys
33. 11-23 Rivets
34. 11-24 Springs
35. Drawing a Detailed Representation of an Extension Spring
36. Drawing a Detailed Representation of a Compression Spring
37. 11-25 Tool Palettes
38. Creating a Shoulder Screw
39. Changing the Scale of a Tool Palette Block
40. Modifying the Block
41. 11-26 Exercise Problems
12. Chapter 12 Working Drawings
1. 12-1 Introduction
2. 12-2 Assembly Drawings
3. 12-3 Drawing Formats (Templates)
4. Adding a Drawing Template
5. 12-4 Title Block
6. Drawing Titles (Names)
7. Drawing Numbers
8. Company Name
9. Scale
10. Release Date11. Sheet
12. 12-5 Revision Block
13. 12-6 Tolerance Block
14. 12-7 Release Block
15. 12-8 Parts List (Bill of Materials [BOM])
16. 12-9 Detail Drawings
17. 12-10 First-Angle Projection
18. 12-11 Drawing Notes
19. 12-12 Design Layouts
20. 12-13 Drawing Problem
21. Creating the Design Layout
22. Creating a Drawing Using Layers
23. Creating a Drawing from a Layout
24. 12-14 Drawing Problem
25. Creating an Assembly Drawing
26. 12-15 Drawing Problem
27. 12-16 Exercise Problems
13. Chapter 13 Gears, Bearings, and Cams
1. 13-1 Introduction
2. 13-2 Types of Gears
3. 13-3 Gear Terminology—Spur
4. English and Metric Units for Spur Gears
5. 13-4 Spur Gear Drawings
6. 13-5 Drawing Problem
7. 13-6 Drawing Problem
8. Drawing Meshing Spur Gears
9. 13-7 Drawing Problem
10. 13-8 Selecting Spur Gears
11. 13-9 Center Distance Between Gears
12. 13-10 Drawing Problem
13. 13-11 Combining Spur Gears
14. 13-12 Gear Terminology—Bevel
15. 13-13 How to Draw Bevel Gears
16. Drawing a Matched Set of Beveled Gears
17. 13-14 Worm Gears
18. 13-15 Helical Gears
19. 13-16 Racks
20. 13-17 Ball Bearings21. 13-18 Drawing Problem
22. 13-19 Bushings
23. 13-20 Drawing Problem
24. 13-21 Cam Displacement Diagrams
25. Setting Up a Displacement Diagram
26. 13-22 Cam Motions
27. Uniform Motion
28. Modified Uniform Motion
29. Harmonic Motion
30. Uniform Acceleration and Deceleration
31. 13-23 Cam Followers
32. 13-24 Drawing Problem
33. 13-25 Exercise Problems
14. Chapter 14 Fundamentals of 3D Modeling
1. 14-1 Introduction
2. 14-2 The World Coordinate System
3. Changing the Background Color to White
4. 14-3 Viewpoints
5. Changing the Viewpoint by Using the View Command
6. Returning to the Original WCS Orientation
7. 14-4 Perspective and Parallel Grids
8. Creating a Drawing with a Perspective Grid
9. Returning to the 2D WCS
10. 14-5 Setting the 3D Modeling Workspace
11. Accessing the 3D Modeling Mode
12. 14-6 User Coordinate Systems
13. Drawing a Solid Box
14. Creating a UCS on the Top Surface
15. Saving a UCS
16. Returning to the WCS
17. Restoring a Saved UCS
18. Defining a UCS by Selecting Three Points
19. 14-7 Editing a Solid Model
20. Changing the Size of a Solid Model
21. 14-8 Visual Styles
22. Changing Visual Styles
23. 14-9 Rotating a UCS Axis
24. 14-10 Drawing Problem25. 14-11 Visual Errors
26. 14-12 Drawing Problem
27. Drawing a Circle on the Upper Front Surface
28. Adding a Rectangle on the Top Surface
29. Adding an Ellipse on the Left Vertical Surface
30. 14-13 Orthographic Views
31. Creating Orthographic Views
32. 14-14 Line Thickness
33. Using the Thickness Variable
34. Drawing a Curve with Thickness
35. 14-15 Using the Thickness Variable to Create Objects
36. Drawing the Box
37. Creating a New UCS
38. Drawing the Right Cylinder
39. Drawing the Top Cylinder
40. Returning the Drawing to Its Original Settings
41. 14-16 Exercise Problems
15. Chapter 15 Advanced Modeling
1. 15-1 Introduction
2. 15-2 Box
3. Drawing a Box (Corner Option)
4. Changing the Visual Style
5. Drawing a Box from Given Dimensions
6. Drawing a Cube
7. Using Dynamic Grips
8. 15-3 Sphere
9. Drawing a Sphere
10. 15-4 Cylinder
11. Drawing a Cylinder with a Circular Base
12. Drawing a Cylinder with an Elliptical Base
13. 15-5 Cone
14. Drawing a Cone with an Elliptical Base
15. Drawing a Cone with a Circular Base
16. 15-6 Wedge
17. Drawing a Wedge by Defining Its Corner Point
18. Drawing a Wedge by Defining Its Center Point
19. Aligning a Wedge with an Existing Wedge
20. 15-7 Torus21. Drawing a Torus
22. 15-8 Extrude
23. Extruding a 2D Polyline
24. Creating a Polyline from Line Segments
25. 15-9 Revolve
26. Creating a Revolved Solid Object
27. 15-10 Helix
28. 15-11 Sweep
29. 15-12 Loft
30. 15-13 Union and Subtract
31. Unioning Two Objects
32. Subtracting an Object
33. 15-14 Intersect
34. 15-15 Solid Modeling and UCSs
35. 15-16 Combining Solid Objects
36. Setting Up the Drawing
37. Drawing the First Box
38. Creating the Internal Open Volume
39. Creating the Top Cutout
40. Creating a Box
41. Creating a Wedge
42. 15-17 Intersecting Solids
43. Setting Up the Drawing
44. Drawing the Cone
45. Drawing the Cylinder
46. Completing the 3D Model
47. Creating Viewports for the Orthographic Views
48. 15-18 Solid Models of Castings
49. Drawing the Basic Shape
50. Creating a Polyline from the Basic Shape
51. Extruding the Shape
52. Adding the Holes
53. Creating the Rounded Edges
54. 15-19 Thread Representations in Solid Models
55. 15-20 List
56. 15-21 Massprop
57. 15-22 Face and Edge Editing
58. Extruding a Face59. Extruding a Face Along a Path
60. Extruding Two Faces at the Same Time
61. Moving a Face
62. Offsetting Faces
63. Rotating a Face
64. Tapering a Face
65. Copying a Face
66. Copying Edges
67. Imprinting an Object
68. 15-23 Exercise Problems
16. Index
17. You can find Chapter 16 and the Appendix at informit.com/title/9780137929993. Click
the Downloads tab to access the PDF file.
18. Chapter 16 Projects (Online Only)
1. 16-1 Introduction
2. 16-2 Project 1: Milling Vise
3. Creating the Milling Vise
4. Creating the Base Subassembly
5. Creating the Middle Subassembly
6. Creating the Top Subassembly
7. 16-3 Project 2: Tenon Jig
8. Drawing the Clamping Subassembly
9. Drawing the Vertical Subassembly
10. Drawing the Base Plate Subassembly
11. Drawing the Guide Plate Subassembly
12. Creating an Assembly Drawing of the Tenon Jig
19. Appendix (Online Only)
Table of Contents
Cover Page
About This eBook
Title Page
Copyright Page
Pearson’s Commitment to Diversity, Equity, and Inclusion
Preface
Online Instructor Supplementary Materials
Acknowledgments
Brief Contents
Contents
Chapter 1 Getting Started
1-1 Introduction
1-2 Tabs and Panels
1-3 The Command Line Window
1-4 Command Tools
1-5 Starting a New Drawing
1-6 Naming a Drawing
1-7 Drawing Units
1-8 Drawing Limits
1-9 Grid and Snap
1-10 Drawing Problem
1-11 Save and Save As
1-12 Open
1-13 Close
1-14 Exercise Problems
Chapter 2 Fundamentals of 2D Construction
2-1 Introduction
2-2 Line—Random Points
2-3 Erase
2-4 Line—Snap Points
2-5 Line—Dynamic Input
2-6 Construction Line
2-7 Circle
2-8 Circle Centerline
2-9 Polyline
2-10 Spline
2-11 Ellipse
2-12 Rectangle
2-13 Polygon
2-14 Point
2-15 Text
2-16 Move
2-17 Copy
2-18 Offset2-19 Mirror
2-20 Array
2-21 Rotate
2-22 Trim
2-23 Extend
2-24 Break
2-25 Chamfer
2-26 Fillet
2-27 Table
2-28 Exercise Problems
Chapter 3 Advanced Commands
3-1 Introduction
3-2 Object Snap
3-3 Osnap—Endpoint
3-4 Osnap—Midpoint
3-5 Osnap—Intersection
3-6 Osnap—Apparent Intersection
3-7 Osnap—Center
3-8 Osnap—Quadrant
3-9 Osnap—Perpendicular
3-10 Osnap—Tangent
3-11 Osnap—Nearest
3-12 Drawing Problem
3-13 Drawing Problem
3-14 Grips
3-15 Grips—Extend
3-16 Grips—Move
3-17 Grips—Rotate
3-18 Grips—Scale
3-19 Grips—Mirror
3-20 Blocks
3-21 Working with Blocks
3-22 Wblock
3-23 Layers
3-24 Attributes
3-25 Title Blocks with Attributes
3-26 Edit Polyline
3-27 Edit Spline
3-28 Edit Text
3-29 Constructing the Bisector of an Angle, Method I
3-30 Constructing the Bisector of an Angle, Method II
3-31 Constructing an Ogee Curve (S-Curve) with Equal Arcs
3-32 Constructing a Parabola
3-33 Constructing a Hyperbola
3-34 Constructing a Spiral
3-35 Constructing a Helix
3-36 Designing by Using Shape Parameters3-37 Exercise Problems
Chapter 4 Sketching
4-1 Introduction
4-2 Establishing Your Own Style
4-3 Graph Paper
4-4 Pencils
4-5 Lines
4-6 Proportions
4-7 Curves
4-8 Drawing Problem
4-9 Isometric Sketches
4-10 Drawing Problem
4-11 Oblique Sketches
4-12 Perspective Sketches
4-13 Working in Different Orientations
4-14 Exercise Problems
Chapter 5 Orthographic Views
5-1 Introduction
5-2 Three Views of an Object
5-3 Visualization
5-4 Hidden Lines
5-5 Hidden Line Conventions
5-6 Drawing Hidden Lines
5-7 Precedence of Lines
5-8 Slanted Surfaces
5-9 Projection Between Views
5-10 Drawing Problem
5-11 Compound Lines
5-12 Drawing Problem
5-13 Oblique Surfaces
5-14 Drawing Problem
5-15 Rounded Surfaces
5-16 Drawing Problem
5-17 Holes
5-18 Holes in Slanted Surfaces
5-19 Cylinders
5-20 Drawing Problem
5-21 Cylinders with Slanted and Rounded Surfaces
5-22 Drawing Problem
5-23 Drawing Conventions and Cylinders
5-24 Irregular Surfaces
5-25 Drawing Problem
5-26 Hole Callouts
5-27 Castings
5-28 Drawing Problem
5-29 Thin-Walled Objects
5-30 Drawing Problem5-31 Intersections
5-32 Drawing Problem
5-33 Drawing Problem
5-34 Drawing Problem
5-35 Designing by Modifying an Existing Part
5-36 Drawing Standards
5-37 Third- and First-Angle Projections
5-38 Exercise Problems
Chapter 6 Sectional Views
6-1 Introduction
6-2 Cutting Plane Lines
6-3 Indicating Solid Cuts
6-4 Hatch
6-5 Drawing Problem
6-6 Styles of Section Lines
6-7 Sectional View Location
6-8 Holes in Sections
6-9 Gradients
6-10 Offset Sections
6-11 Multiple Sections
6-12 Aligned Sections
6-13 Drawing Conventions in Sections
6-14 Half, Partial, and Broken-Out Sectional Views
6-15 Removed Sectional Views
6-16 Breaks
6-17 Sectional Views of Castings
6-18 Exercise Problems
Chapter 7 Auxiliary Views
7-1 Introduction
7-2 Projection Between Normal and Auxiliary Views
7-3 Drawing Problem
7-4 Transferring Lines Between Views
7-5 Drawing Problem
7-6 Projecting Rounded Surfaces
7-7 Drawing Problem
7-8 Projecting Irregular Surfaces
7-9 Drawing Problem
7-10 Drawing Problem
7-11 Partial Auxiliary Views
7-12 Sectional Auxiliary Views
7-13 Auxiliary Views of Oblique Surfaces
7-14 Secondary Auxiliary Views
7-15 Drawing Problem
7-16 Secondary Auxiliary View of an Ellipse
7-17 Exercise Problems
Chapter 8 Dimensioning
8-1 Introduction8-2 Terminology and Conventions
8-3 Linear Dimensions
8-4 Dimension Styles
8-5 Units
8-6 Aligned Dimensions
8-7 Radius and Diameter Dimensions
8-8 Angular Dimensions
8-9 Ordinate Dimensions
8-10 Baseline Dimensions
8-11 Continued Dimensions
8-12 Quick Dimension
8-13 Center Mark
8-14 Mleader and Qleader
8-15 Text Angle
8-16 Tolerances
8-17 Dimensioning Holes
8-18 Placing Dimensions
8-19 Fillets and Rounds
8-20 Rounded Shapes—Internal
8-21 Rounded Shapes—External
8-22 Irregular Surfaces
8-23 Polar Dimensions
8-24 Chamfers
8-25 Knurling
8-26 Keys and Keyseats
8-27 Symbols and Abbreviations
8-28 Symmetry and Centerline
8-29 Dimensioning to Points
8-30 Coordinate Dimensions
8-31 Sectional Views
8-32 Orthographic Views
8-33 Very Large Radii
8-34 Exercise Problems
Chapter 9 Tolerancing
9-1 Introduction
9-2 Direct Tolerance Methods
9-3 Tolerance Expressions
9-4 Understanding Plus and Minus Tolerances
9-5 Creating Plus and Minus Tolerances with AutoCAD
9-6 Limit Tolerances
9-7 Creating Limit Tolerances in AutoCAD
9-8 Angular Tolerances
9-9 Standard Tolerances
9-10 Double Dimensioning
9-11 Chain Dimensions and Baseline Dimensions
9-12 Tolerance Studies
9-13 Rectangular Dimensions9-14 Hole Locations
9-15 Choosing a Shaft for a Toleranced Hole
9-16 Drawing Problem
9-17 Drawing Problem
9-18 Standard Fits (Metric Values)
9-19 Nominal Sizes
9-20 Hole and Shaft Basis
9-21 Drawing Problem
9-22 Standard Fits (Inch Values)
9-23 Drawing Problem
9-24 Preferred and Standard Sizes
9-25 Surface Finishes
9-26 Surface Control Symbols
9-27 Drawing Problem
9-28 Exercise Problems
Chapter 10 Geometric Tolerances
10-1 Introduction
10-2 Tolerances of Form
10-3 Flatness
10-4 Straightness
10-5 Straightness (RFS and MMC)
10-6 Circularity
10-7 Cylindricity
10-8 Creating Geometric Tolerances in AutoCAD
10-9 Tolerances of Orientation
10-10 Datums
10-11 Perpendicularity
10-12 Parallelism
10-13 Angularism
10-14 Profiles
10-15 Runouts
10-16 Positional Tolerances
10-17 Virtual Condition
10-18 Floating Fasteners
10-19 Drawing Problem
10-20 Drawing Problem
10-21 Fixed Fasteners
10-22 Drawing Problem
10-23 Design Problems
10-24 Exercise Problems
Chapter 11 Threads and Fasteners
11-1 Introduction
11-2 Thread Terminology
11-3 Thread Callouts—Metric Units
11-4 Thread Callouts—English Units
11-5 Thread Representations
11-6 Orthographic Views of Internal Threads11-7 Sectional Views of Internal Thread Representations
11-8 Types of Threads
11-9 How to Draw an External Square Thread
11-10 How to Draw an Internal Square Thread
11-11 How to Draw an External Acme Thread
11-12 Bolts and Nuts
11-13 Screws
11-14 Studs
11-15 Head Shapes
11-16 Nuts
11-17 Drawing Problem
11-18 Drawing Problem
11-19 Standard Screws
11-20 Set screws
11-21 Washers
11-22 Keys
11-23 Rivets
11-24 Springs
11-25 Tool Palettes
11-26 Exercise Problems
Chapter 12 Working Drawings
12-1 Introduction
12-2 Assembly Drawings
12-3 Drawing Formats (Templates)
12-4 Title Block
12-5 Revision Block
12-6 Tolerance Block
12-7 Release Block
12-8 Parts List (Bill of Materials [BOM])
12-9 Detail Drawings
12-10 First-Angle Projection
12-11 Drawing Notes
12-12 Design Layouts
12-13 Drawing Problem
12-14 Drawing Problem
12-15 Drawing Problem
12-16 Exercise Problems
Chapter 13 Gears, Bearings, and Cams
13-1 Introduction
13-2 Types of Gears
13-3 Gear Terminology—Spur
13-4 Spur Gear Drawings
13-5 Drawing Problem
13-6 Drawing Problem
13-7 Drawing Problem
13-8 Selecting Spur Gears
13-9 Center Distance Between Gears13-10 Drawing Problem
13-11 Combining Spur Gears
13-12 Gear Terminology—Bevel
13-13 How to Draw Bevel Gears
13-14 Worm Gears
13-15 Helical Gears
13-16 Racks
13-17 Ball Bearings
13-18 Drawing Problem
13-19 Bushings
13-20 Drawing Problem
13-21 Cam Displacement Diagrams
13-22 Cam Motions
13-23 Cam Followers
13-24 Drawing Problem
13-25 Exercise Problems
Chapter 14 Fundamentals of 3D Modeling
14-1 Introduction
14-2 The World Coordinate System
14-3 Viewpoints
14-4 Perspective and Parallel Grids
14-5 Setting the 3D Modeling Workspace
14-6 User Coordinate Systems
14-7 Editing a Solid Model
14-8 Visual Styles
14-9 Rotating a UCS Axis
14-10 Drawing Problem
14-11 Visual Errors
14-12 Drawing Problem
14-13 Orthographic Views
14-14 Line Thickness
14-15 Using the Thickness Variable to Create Objects
14-16 Exercise Problems
Chapter 15 Advanced Modeling
15-1 Introduction
15-2 Box
15-3 Sphere
15-4 Cylinder
15-5 Cone
15-6 Wedge
15-7 Torus
15-8 Extrude
15-9 Revolve
15-10 Helix
15-11 Sweep
15-12 Loft
15-13 Union and Subtract15-14 Intersect
15-15 Solid Modeling and UCSs
15-16 Combining Solid Objects
15-17 Intersecting Solids
15-18 Solid Models of Castings
15-19 Thread Representations in Solid Models
15-20 List
15-21 Massprop
15-22 Face and Edge Editing
15-23 Exercise Problems
Index
Chapter 16 Projects
16-1 Introduction
16-2 Project 1: Milling Vise
16-3 Project 2: Tenon Jig
Appendix
Code Snippets

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